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Tarn "Toady One" Adams
Tarn Adams is known for being one half of Bay 12 Games, creators of the sprawling management and simulation program Dwarf Fortress. |
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Dan Adelman
Dan Adelman is an independent video game biz-dev expert who helps game makers market their products. He previously served as the Indie Boss for Nintendo of America. |
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Chris Avellone
Chris Avellone is a game designer and writer recognized for his work at Interplay and Obsidian Entertainment and on games such as Planescape: Torment, Fallout 2, Fallout: New Vegas and Wasteland 2. |
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Paul Bellezza
Paul Bellezza is a product manager at Riot Games. In the past, he founded indie studio The Odd Gentlemen and worked on the game The Misadventures of P.B. Winterbottom. |
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Anthony Burch
Anthony Burch is a writer and actor who co-created the online web series "Hey Ash, Whatcha Playin?" and served as lead writer on the game Borderlands 2. |
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Ashly Burch
Ashly Burch is an actor and voice actor who co-created the online web series "Hey Ash, Whatcha Playin?" and can be heard in games such as Horizon Zero Dawn, Life is Strange and Borderlands 2. |
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David D'Angelo
David D'Angelo is a programmer at Yacht Club Games who helped program the studio's first major release, Shovel Knight. |
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Ed Del Castillo
Ed Del Castillo is a game designer best known for producing the Command and Conquer series of games at Westwood Studios before founding his own company Liquid Entertainment, where he produced the game Battle Realms. |
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Steve Circuiton
Steve Circuiton is a game designer currently developing the indie platformer Tower of the Gorillion. |
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Jim Stormdancer (nee Crawford)
Jim Stormdancer is the founder of Twinbeard Studios and the mastermind behind the Frog Fractions series of games. |
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Jonathan "Jogo" Evans
Jonathan Evans is a game designer who has worked on titles such as The Typing of the Dead: Overkill, SkySaga: Infinite Isles and Crazy Taxi: City Rush. |
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Nina Freeman
Nina Freeman is an independent game designer, streamer and poet. She has designed independent games such as How Do You Do It? and Cibele, and designed levels for Tacoma at Fullbright. |
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Bill Gardner
Bill Gardner is the co-founder of The Deep End Games where he helped make Perception. Before that he served as lead level designer on Bioshock at Irrational Games. |
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Steve Gaynor
Steve Gaynor is the founder of Fullbright, the studio responsible for Gone Home and Tacoma. He was previously the lead designer on Minerva's Den, an expansion for Bioshock 2 at 2K Marin. |
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Elyot Grant
Elyot Grant is a co-founder of Lunarch Studios, makers of the game Prismata. |
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Brandon Harrison
Brandon Harrison is a software engineer at Jam City, and previously served as gameplay programmer at Bread Machine Games and manager of the Philadelphia Game Lab. |
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Judd Hollander
Judd Hollander was previously the Lead Production Tester at Activision. |
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S. A. Hunt
S.A. Hunt is an author of horror and fantasy novels such as The Outlaw King series, Malus Domestica and The Fear Suit. |
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Renee Gittins
Renee Gittins is the creative director at the studio Stumbling Cat, where she is working on the game Potions: A Curious Tale. |
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Ryan Ike
Ryan Ike is a musician who has composed music for games like Where The Water Tastes Like Wine, West of Loathing and Frog Fractions 2. He also wrote the theme music for Dark Pages Podcast! |
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Aaron Jessie
Aaron Jessie is an environmental artist at thatgamecompany where he worked on Journey. He has also worked on games such as The Evil Within and Defiance. |
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Ben Johnson
Ben Johnson is a senior designer at Double Fine Games. He also has worked on games such as Dead Space and Perception, and helps run the Babycastles video game nonprofit in New York. |
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Zack Johnson
Zack Johnson is the founder of Asymmetric Publications, developer of games such as Kingdom of Loathing, Word Realms and West of Loathing. |
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Jeff Kaplan
Jeff Kaplan was previously the vice president of Blizzard Entertainment and the lead designer and game director of the game Overwatch. |
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Greg Kasavin
Greg Kasavin is a writer and designer at Supergiant Games, where he has worked on Bastion, Transistor and Pyre. Before that he was the editor-in-chief at GameSpot. |
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J.P. LeBreton
J.P. LeBreton has worked on games such as Broken Age, Bioshock and The Cave. He is possibly the world's leading expert on DOOM. |
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David Libby
David Libby is the chief technology officer at TERC, a research and education group that developed the game Zoombinis. |
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Michael Lutz
Michael Lutz is an academic and game designer who has made games such as The Uncle Who Works For Nintendo, My Father's Long, Long Legs and The Tower of the Blood Lord. |
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Joseph Matheny
Joseph Matheny is a programmer, game designer and the creator of Ong's Hat, the first modern alternate reality game. |
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Edmund McMillen
Edmund McMillen is an independent game designer who has made games such as Super Meat Boy, The Binding of Isaac and The End is Nigh. |
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Rand Miller
Rand Miller is the co-founder of Cyan and has produced games such as Myst and Obduction. |
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Erica Newmann
Erica Newmann is an ecologist who served as the ARG Closer for the game Frog Fractions 2. |
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Johnnemann Nordhagen
Johnnemann Nordhagen is the founder of Dim Bulb Games, producer of Where the Water Tastes Like Wine. He also worked on games such as Bioshock 2 and Gone Home. |
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Melvin Ok
Melvin Ok is a translator and localizer who has worked for companies such as Microsoft, SEGA, Konami and Capcom. |
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Michal "Kayin" O'Reilly
Michael O'Reiley is an independent game developer best known for making I Want To Be The Guy. |
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Davin Pavlas
Davin Pavlas is a psychologist who serves as the director of insights at Riot Games. |
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Shawn Pierre
Shawn Pierre is an independent developer who organizes the Philadelphia Game Mechanics. |
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Tyriq Plummer
Tyriq Plummer is an independent developer who is the creator of Catacomb Kids and has done pixel art for games like Crypt of the Necrodancer: Cadence of Hyrule. |
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Lucas Pope
Lucas Pope is the award-winning designer of independent games Papers, Please and Return of the Obra Dinn. |
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Seth Rosen
Seth Rosen is an independent game developer who has worked on titles such as Bioshock Infinite, Don't Starve and Nectar Vector. |
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Micah Sifry
Micah Sifry is the founder of Civic Hall, an organization dedicated to helping kickstart the use of technology for public civic good, and has written widely about democracy, movements, organizing and tech. |
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Dave Sirlin
Dave Sirlin is the founder of Sirlin Games and has produced games such as Yomi, Puzzle Strike and Chess 2. |
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Mare Sheppard and Raigan Burns
Mare Sheppard and Raigan Burns are the founders of Metanet Software, developers of games such as N, N+ and N++. |
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Brjann Sigurgeirsson
Brjann Sigurgeirsson is the founder of Image & Form, developers of the popular SteamWorld franchise. |
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Jay Tholen
Jay Tholen is the founder of Tendershoot and the creator of the games Dropsy and Hypnospace Outlaw. |
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Michael Townsend
Michael Townsend is the founder of doublespeak games, developer of games such as A Dark Room and Gridland. |
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Joe Tung
Joe Tung is the co-founder of Theorycraft Games. In the past he was a Senior Producer at Riot Games and an Executive Producer at Bungie, working on the Halo franchise. |
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Andy Weir
Andy Weir is the New York Times bestselling author of The Martian and Artemis. |